WebRTC in Go: Peer-to-Peer Real-Time Communication

    Backend Communication Current: WebRTC gRPC Streaming All Posts NATS & JetStream What is WebRTC? WebRTC (Web Real-Time Communication) enables peer-to-peer audio, video, and data sharing directly between browsers and native applications. Unlike traditional client-server models, WebRTC allows clients to communicate directly with each other after establishing a connection through a signaling server. ...

    February 4, 2025 · 14 min · Rafiul Alam

    WebSockets in Go: Building Real-Time Bidirectional Communication

    Backend Communication Current: WebSockets Server-Sent Events All Posts gRPC Streaming What are WebSockets? WebSockets provide full-duplex, bidirectional communication channels over a single TCP connection. Unlike HTTP’s request-response model, WebSockets enable both client and server to send messages independently at any time, making them ideal for real-time applications. ...

    January 29, 2025 · 18 min · Rafiul Alam

    Server-Sent Events (SSE) in Go: Real-Time Server-to-Client Streaming

    Backend Communication Current: Server-Sent Events HTTP Polling Patterns All Posts WebSockets What are Server-Sent Events (SSE)? Server-Sent Events (SSE) is a server push technology that enables servers to push real-time updates to clients over a single HTTP connection. Unlike WebSockets, SSE is uni-directional (server → client only) and uses the standard HTTP protocol, making it simpler and more reliable through proxies and firewalls. ...

    January 26, 2025 · 16 min · Rafiul Alam

    HTTP Polling Patterns in Go: From Simple Polling to Server Push

    Backend Communication Current: HTTP Polling Patterns Previous All Posts Server-Sent Events What are HTTP Polling Patterns? HTTP polling patterns are techniques for achieving near-real-time communication between clients and servers using the standard HTTP request-response model. While not truly real-time like WebSockets, these patterns are simpler to implement, easier to debug, and work reliably across all networks and proxies. ...

    January 23, 2025 · 12 min · Rafiul Alam