gRPC Streaming in Go: High-Performance Inter-Service Communication

    Backend Communication Current: gRPC Streaming WebSockets All Posts WebRTC What is gRPC Streaming? gRPC (gRPC Remote Procedure Call) is a high-performance, open-source RPC framework that uses HTTP/2 for transport, Protocol Buffers for serialization, and provides built-in support for streaming. Unlike traditional request-response RPCs, gRPC streaming enables long-lived connections where either party can send multiple messages over time. ...

    February 1, 2025 · 15 min · Rafiul Alam

    Server-Sent Events (SSE) in Go: Real-Time Server-to-Client Streaming

    Backend Communication Current: Server-Sent Events HTTP Polling Patterns All Posts WebSockets What are Server-Sent Events (SSE)? Server-Sent Events (SSE) is a server push technology that enables servers to push real-time updates to clients over a single HTTP connection. Unlike WebSockets, SSE is uni-directional (server → client only) and uses the standard HTTP protocol, making it simpler and more reliable through proxies and firewalls. ...

    January 26, 2025 · 16 min · Rafiul Alam